Creating an Emotionally Intelligent World:
A Computer-Based Game For Teams
An emotional intelligence training game, Creating an Emotionally Intelligent World is a computer-based management development training game for teams, employees, leaders, and managers to learn and practice emotional intelligence skills for better communication, leadership, decision making and interpersonal relationships.
The good news is that emotional intelligence is a skill that can be developed and improved. Creating an Emotionally Intelligent World is a new computer-based training game that offers a fun and interactive way to learn about – and practice – 5 core skills of emotional intelligence:
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Awareness of Self
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Awareness of Others
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Actions of Self
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Interactions with Others
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Resilience
Learning Outcomes
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Increase knowledge about emotional intelligence
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Learn how emotional intelligence can influence success in the workplace and personal life
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Find out how to apply emotional intelligence skills in common, everyday situations
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Learn about strategies for developing emotional intelligence
The ability to manage and express a range of emotions appropriately, thus maintaining your equilibrium even under stress.
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Skill development for employees and front-line managers
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Primer emotional intelligence for students in colleges and universities
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An introduction to emotional intelligence within an organization
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A standalone team building activity
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A component of a team or leadership development initiative
How it Works
Creating an Emotionally Intelligent World is an interactive computer-based team game built on the PowerPoint platform. Fast-paced challenges relating to the five dimensions of emotional intelligence make for exciting game play as teams of up to six players per computer work together on a group project. The goal is to earn enough points to complete a 30-piece puzzle by correctly responding to seven different types of challenges. Unexpected Life Events (ULEs) randomly intervene, which either add or subtract puzzle pieces from the project. The game ends when a team completes the puzzle project, or runs out of time. At the end of the game, players learn their performance statistics, including an Overall Emotional Intelligence Awareness Rating, a Team Performance Score, and an assessment of how frequently the individuals players choose to act independently or collaboratively.
Challenges include:
What to Order
Creating an Emotionally Intelligent World can be run with up to 6 people per computer. There are two different licenses from which to choose:
License for 5 Installations
License for Unlimited Enterprise Installations
When you purchase Creating an Emotionally Intelligent World, you receive three separate PowerPoint files:
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An Introduction to Emotional Intelligence
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The EI Game
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Game Debrief
Also included is a reproducible Personal Development Guide, which can be freely distributed to participants. The guide includes a summary of the five EI dimensions introduced in the game, plus suggested development and personal growth activities for each of the dimensions.