Get Fit For Coaching - Game
Learning Outcomes
- Practice and strengthen the 5 key coaching skills
- Discover how to develop effective coaching relationships and provide a rewarding work environment
- Learn how to improve others’ performance and maximize potential through coaching
Theory
Get Fit for Coaching – A Skill Practice Game is based on the Coaching Process Model addressed in the Get Fit for Coaching assessment. This model illustrates 5 distinct skills associated with successful coaching (the 5 competencies measured in the assessment) and the open flow of communication back and forth between the coach and the person being coached.
How It Works
After a brief presentation on the 5 key coaching skills, teams begin the first round of play, racing against the clock to answer coaching questions and win a chip for each coaching skill. In round 2, pairs of players compete to be the first to win 5 letter cards (one for each of the letters in the word “COACH”).
Uses for Get Fit for Coaching – A Skill Practice Game
Get Fit for Coaching – A Skill Practice Game can be used as a standalone game to build, refresh, or reinforce coaching skills, or as part of a leadership training program. It is also a powerful addition to the Get Fit for Coaching assessment, enabling participants to fine-tune areas of strength and improve skill areas as needed through practice.
What to Order/Product Contents
Each Complete Game includes materials to simultaneously train up to 16 participants or 4 teams of 4 participants. All parts except for the Participant Guides are reusable. Participant Guide Refill 5-Packs are also available for individual purchase.
For larger groups, order one Game Pack for each additional team of 4 participants.
Our Customer Service Team is available to assist you with determining your training material needs.
The Get Fit for Coaching Complete Game includes:
- 1 Facilitator Guide
- 4 sets of card decks with individual storage cases
- 4 laminated game cards
- 16 Participant Guides
- 120 game chips
- Sturdy tote bag
The Get Fit for Coaching Extra Game Pack includes:
- 4 Participant Guides
- 1 laminated game card
- 1 card deck in storage case
- 30 game chips
Facilitator Guide features (included in the complete game):
- Administrative guidelines
- Theoretical background
- Coaching Process Model
- Overview of the 5 key coaching skills
- Experiential learning/training methodology
- Training design options
- Preparation checklist
- Blank training outline
- Sample copy of the Participant Guide
- CD-ROM (includes overhead transparency masters and 2 Microsoft® PowerPoint® presentations)
- Convenient 3-ring binder
Participant Guide features:
- Summary of the Coaching Process Model
- Overview of the 5 key coaching skills
- An introspective coaching exercise
- Action planning